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《想玩—由游戏引发对人生哲理的思考》-书籍2机遇-谢锦

《想玩—由游戏引发对人生哲理的思考》-书籍2机遇-谢锦

谢锦

2017年

西安美术学院

设计系

作品编号48306

作品分类设计

创作年代 2017

作品尺寸756×1070cm

400-601-8111 服务时间 周一至周五 9:00 - 17:00

作品描述

该作品在游戏中探究人生的百态,体会不同的古典哲学。用现代视觉语言表现古典人生哲学,引发观者对游戏、人生的重新思考。明确海报设计主题与内容,思考收集资料信息。抓住图形、文字、色彩等设计要点。注重海报设计风格、特色的建立。运用图形、文字、色彩设计进行海报设计。使这五个系列相互区别,联系,形成视觉化表达。
The work in the game to explore the diversity of life, experience different classical philosophy. With modern visual language expression of classical philosophy of life, triggering the viewer on the game, life to rethink. By studying the philosophy of the game, and then think about the philosophy of life. The work is divided into five series, respectively, for the strong (corresponding to the game: Pacman), the opportunity (cut fruit), and (card game 10:30), accumulation (Tetris), modest (snake). These five series are distinguished from each other and interrelated. The difference is that it embodies different philosophy of life. Contact is that by the various stages of the formation of a complete life, reflecting a correct outlook on life.
作品《想玩—由游戏引发对人生哲理的思考》由匡天琪、谢锦共同完成
二等奖

导师点评

指导教师:柯建军、张浩
整套作品有很多亮点和突出的地方,也有一定的设计感。图形设计在书籍和海报中的运用非常的丰富、多样,呈现方式也有创新,特别是扑克牌用塑料袋的展现方式让人印象深刻。海报的表现上运用了大量的点线面构成法则,用这些抽象构成图形来表现传统哲学的道理是她们这次设计有意思的地方;书籍的形态上做的很多样、图形的视觉也做的很丰富。
The whole set of works has a lot of highlights and highlights the place, there is a certain sense of design. Graphic design in books and posters in the use of very rich, diverse, rendering methods are also innovative, especially playing cards with plastic bags to show the way impressive. The performance of the poster on the use of a large number of points and lines constitute the law, with these abstract graphics to represent the traditional philosophy of the truth is that they design the interesting place; books do a lot of the shape, the visual vision is also done rich.
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